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// JYV STREAM LLC. //

ENGINEER THE AURAL

WE TORE OUT EVERY GENERAL-PURPOSE PROTOCOL AND REDIRECTED EVERYTHING INTO ONE DISCIPLINE: TACTICAL ADVANTAGE.

OUR ORIGIN

What started as a productivity audio tool for remote workers became something far more dangerous. Our OS-level audio interception was too powerful for Zoom calls — it demanded the unforgiving arena of competitive gaming. We pivoted and built an audio engine that sits between your hardware and your headphones.

01

THE PIVOT TO MASTERY

Initially structured to deliver calendar integrations for remote professionals, our telemetry revealed that our OS-level audio routing was far too powerful for Zoom calls. The technology demanded a harsher environment — competitive gaming.

03

OS-LEVEL COMPATIBILITY

JyvGaming processes audio at the Windows Audio Session API layer, outside game memory and without game-process injection or game file modification.

04

ON-DEVICE LOCAL DSP

All GameSense EQ and spatial processing runs on your local CPU. Cloud AI features are strictly opt-in and never touch your game memory.

5-Band
Precision EQ
0
Game Files Touched
7
Per-Title Profiles
10
Languages Supported

TECHNOLOGY STACK

RNNoise Neural Denoiser
On-Device Noise Suppression
5-Band EQ Engine
GameSense Tuning
WASAPI
OS-Level Audio Interception
Custom HRTF Engine
Spatial Audio Processing
Whisper ASR
Cloud Transcription (Opt-In)
Rust + Tauri
Native Windows Runtime