청각을 설계하다
모든 범용 프로토콜을 제거하고 모든 것을 하나의 분야에 집중시켰다: 전술적 우위.
What started as a productivity audio tool for remote workers became something far more dangerous. Our OS-level audio interception was too powerful for Zoom calls — it demanded the unforgiving arena of competitive gaming. We pivoted and built an audio engine that sits between your hardware and your headphones.
마스터리로의 피벗
처음에는 원격 전문가를 위한 캘린더 통합을 제공하도록 구성되었지만, 텔레메트리를 통해 OS 레벨 오디오 라우팅이 Zoom 통화에는 너무 강력하다는 것이 밝혀졌습니다. 이 기술은 더 가혹한 환경 — 경쟁 게이밍을 요구했습니다.
OS-LEVEL COMPATIBILITY
JyvGaming processes audio at the Windows Audio Session API layer, outside game memory and without game-process injection or game file modification.
ON-DEVICE LOCAL DSP
All GameSense EQ and spatial processing runs on your local CPU. Cloud AI features are strictly opt-in and never touch your game memory.