ENGENHARIA AURAL
REMOVEMOS TODOS OS PROTOCOLOS DE USO GERAL E REDIRECIONAMOS TUDO PARA UMA ÚNICA DISCIPLINA: VANTAGEM TÁTICA.
What started as a productivity audio tool for remote workers became something far more dangerous. Our OS-level audio interception was too powerful for Zoom calls — it demanded the unforgiving arena of competitive gaming. We pivoted and built an audio engine that sits between your hardware and your headphones.
A VIRADA PARA A MAESTRIA
Inicialmente estruturado para entregar integrações de calendário para profissionais remotos, nossa telemetria revelou que nosso roteamento de áudio a nível do SO era poderoso demais para chamadas do Zoom. A tecnologia exigia um ambiente mais severo — jogos competitivos.
OS-LEVEL COMPATIBILITY
JyvGaming processes audio at the Windows Audio Session API layer, outside game memory and without game-process injection or game file modification.
ON-DEVICE LOCAL DSP
All GameSense EQ and spatial processing runs on your local CPU. Cloud AI features are strictly opt-in and never touch your game memory.